Yay! I'm gonna get killed. :'D Juggling OCT's shouldn't be too bad right? After all I can already juggle 3 balls.....//shot. Well here goes nothing.(Derpy fullbody is derpy. I have dubbed it to be derpina. )Background Info:
Adri hails from the circus, "Cirque de la Terre" working as one of their star performers. A month ago, a strange, masked man appeared before Adri, and before she knew it, Adri was "cursed" in the possession of 2 spirits: Ignis and Eriel. They have been unable to separate; any attempt to try and stay more than 3-5 metres away results in Ignis and Eriel shooting straight back into Adri's body. It's quite hard to move around with 3 spirits in a body, (it's like having three brains XD) so Adri's grandfather fashioned some poi for the spirits to take residence in. A couple of months have passed since the appearance of the masked man. Adri's grandfather urges her to visit a nearby carnival that is set up, hearing that the strange man would make his appearance there. Armed with Ignis and Eriel in tow, and the protection of her family's heirloom, Adri sets off towards "Carnage Carnival".Ignis
Ignis is a hotheaded figure with a blunt tongue while Eriel tries to avoid hurting too many feelings with her words. Ignis isn't afraid to voice the worst options first for the trio and is somewhat pessimistic. On the other hand, Eriel is very fussy, but always tries to see the positive side to any situation. For example, if Adri dies..... Eriel will think that since Adri's gone.... she can have Adri's body.
The two spirits are very childish and they seem to always bicker like little children over the littlest of things. Adri lets it be, but sometimes she wishes in her head they would just shut up.Skills:
Adri uses the poi her grandfather made to fight with. She currently has them tied to her hair as decorations and pulls on the
tassles letting her hair down and ready to fight. The spirits in the balls have an element they are attuned to: Ignis' element is fire, and Eriel's element is water. When fighting, Eriel's form will change the spirits "flames" into water surrounding the ball taking form of the element. These elements are constantly circulating around the balls, but they can be turned off when Adri and co. are out of battle. They will revert to their spirit forms. Also, when Adri is inside one of the balls, her element is lightning and her battle form is much like a plasma ball. Aside from using their base element, they can combine together in the ball (only the ones who are currently in the ball right now), whilst the 3rd wields them using Adri's body. The possible combinations are: Ignis + Eriel = Wind
High velocity wind surrounds the balls, and can cut anything in its reach. They usually stick very closely.Eriel + Adri = Ice
Whatever the poi come into contact with, the area around it starts to freeze. This is not an instantaneous act, rather a growing thing near the impact point.Adri+Ignis=Rock
The balls become extremely hard (haha what a punny joke you made Remui). A blow from one of the balls is enough to make a dent in concrete walls.Strengths:
High Endurance- Being in the circus, Adri has built up a good amount of stamina from doing shows almost daily.She has learned to endure the most painful of hits since she started practicing poi. Why, when she first tried practicing the poi, she came back to her grandfather.... a bouquet of colorful bruises.
Proficiency with Poi- Raised and born in the circus. Adri had to pick some act to excel at if wanted she wanted to live and survive another day. The ringmaster was a strict man, and if you didn't make money, you were dead meat to him. He would feed you to the tigers because you have no use. (The circus life is a tough one, rougher than the carnie life :''D) Nobody looks outs for you, except your blood kin maybe. Starting at the ripe age of 6, Adri has risen to become one of the circus's top performers. Her shows are never without fans in the audience. Weaknesses:
-The limited range of the poi (making her a close combat fighter) so she'll fail miserably against long range attackers.
-Ignis and Eriel are not the best, or the worst at spinning poi. They only have a basic understanding on how to wield the poi, and cannot do fancy smancy tricks less they injure themselves, and cause possible harm to Adri's physical body.
taking over Adri's body any chance they can when she's idle or not doing anything they deem important enough to let her be in control. They are very fickle spirits~
- At first meeting with Adri, you would think that she had some sort of personality disorder..... :''D
- Her grandfather gave her the family heirloom with these exact words, "It's dangerous to go alone. Take this." And so Adri took it.